<script src="sound.js"></script>
<script>
- var sound;
+ var audio;
function log(text) {
var log = document.getElementById('log');
}
function onload() {
- sound = new Sound();
- sound.src = 'Coin.wav';
- sound.autoplay = true;
- sound.addEventListener('ended', eventLogger);
- sound.addEventListener('play', eventLogger);
- sound.addEventListener('pause', eventLogger);
- sound.addEventListener('playing', eventLogger);
- sound.addEventListener('timeupdate', eventLogger);
- sound.addEventListener('waiting', eventLogger);
- sound.addEventListener('volumechange', eventLogger);
- sound.addEventListener('emptied', eventLogger);
- sound.addEventListener('loadstart', eventLogger);
- sound.addEventListener('progress', eventLogger);
+ audio = new Audio();
+ audio.autoplay = false;
+ audio.src = 'Coin.wav';
+ audio.preload = 'auto';
+ audio.addEventListener('ended', eventLogger);
+ audio.addEventListener('play', eventLogger);
+ audio.addEventListener('pause', eventLogger);
+ audio.addEventListener('playing', eventLogger);
+ audio.addEventListener('timeupdate', eventLogger);
+ audio.addEventListener('waiting', eventLogger);
+ audio.addEventListener('volumechange', eventLogger);
+ audio.addEventListener('emptied', eventLogger);
+ audio.addEventListener('loadstart', eventLogger);
+ audio.addEventListener('progress', eventLogger);
}
</script>
<body onload="onload()">
<div>
- <button onclick="sound.play()">play</button>
- <button onclick="sound.pause()">pause</button>
- <button onclick="sound.muted = !sound.muted">mute</button>
- <input type="range" min="0" max="1" step="0.01" onchange="sound.volume = event.target.value" />
- <button onclick="sound.loop = !sound.loop">loop</button>
+ <button onclick="audio.play()">play</button>
+ <button onclick="audio.pause()">pause</button>
+ <button onclick="audio.muted = !audio.muted">mute</button>
+ <input type="range" min="0" max="1" step="0.01" onchange="audio.volume = event.target.value" />
+ <button onclick="audio.loop = !audio.loop">loop</button>
</div>
</body>
-function Sound() {
+function Sound(src) {
- if (Sound.audioContext === undefined)
- Sound.audioContext = new webkitAudioContext();
+ if (Sound.audioContext === undefined) {
+ var AudioContext = window.AudioContext || window.webkitAudioContext || window.mozAudioContext;
+ Sound.audioContext = new AudioContext();
+ }
- this._src = null;
this._networkState = this.NETWORK.EMPTY;
- this._preload = true;
+ this._preload = this.PRELOAD.AUTO;
this._buffered = {};
this._readyState = this.READY.NOTHING;
this._seeking = false;
this._played = {};
this._seekable = {};
this._ended = false;
- this._autoplay = false;
+ this._autoplay = true;
this._loop = false;
this._volume = 1;
this._muted = false;
this.gainNode = null;
this.ajax = null;
- this.eventListeners = { };
+ this.eventListeners = { };
this.shouldBePlaying = 0;
this.startTime = 0;
this.nextStartTime = 0;
+
+ this.setSrc(src);
}
Sound.prototype = {
ENOUGH_DATA: 4,
},
+ PRELOAD: {
+ NONE: 0,
+ METADATA: 1,
+ AUTO: 2,
+ },
+
load: function() {
if (this.ajax)
this.ajax.abort();
this.setPlaybackRate(this.defaultPlaybackRate);
this._error = null;
- this._autoplay = true;
+ this.shouldBePlaying = this._autoplay;
this.stopInternal();
if (!this._src) {
setSrc: function(src) {
this._src = src;
- if (this._autoplay && this._src != null)
+ if (this._autoplay || this._preload != this.PRELOAD.NONE)
this.load();
},
},
getPreload: function() {
- if (!this._preload)
- return 'none';
- return 'auto';
+ switch (this._preload) {
+ case this.PRELOAD.NONE: return 'none';
+ case this.PRELOAD.METADATA: return 'metadata';
+ case this.PRELOAD.AUTO: return 'auto';
+ default: return '';
+ }
},
setPreload: function(preload) {
switch (preload) {
- case 'none':
- this._preload = false;
- break;
- default:
- this._preload = true;
- if (!this.buffer)
- load();
- break;
+ default:
+ case 'none':
+ this._preload = this.PRELOAD.NONE;
+ break;
+ case 'metadata':
+ this._preload = this.PRELOAD.METADATA;
+ if (this._networkState === this.NETWORK.EMPTY)
+ this.load();
+ break;
+ case 'auto':
+ this._preload = this.PRELOAD.auto;
+ if (this._networkState === this.NETWORK.EMPTY)
+ this.load();
+ break;
}
},
return this.nextStartTime + Sound.audioContext.currentTIme - this.startTime;
},
- setCurrentTime: function(time) {
+ setCurrentTime: function(time) {
this.nextStartTime = time;
this.dispatchEventAsync(new CustomEvent('timeupdate'));
if (!this.node)
},
setVolume: function(volume) {
- if (this._volume == volume)
+ if (this._volume === volume)
return;
this._volume = volume;
},
setMuted: function(muted) {
- if (this._muted == muted)
+ if (this._muted === muted)
return;
this._muted = muted;
},
setAutoplay: function(autoplay) {
- if (this._autoplay == autoplay)
+ if (this._autoplay === autoplay)
return;
this._autoplay = autoplay;
- if (this._autoplay && this._src != null)
+ if (this._autoplay && this._networkState === this.NETWORK.EMPTY)
this.load();
},
set: Sound.prototype.setDefaultMuted,
});
+Object.defineProperty(Sound.prototype, 'preload', {
+ get: Sound.prototype.getPreload,
+ set: Sound.prototype.setPreload,
+});
+
document.createElement = function(elementName) {
if (elementName === "Audio" || elementName === "audio")
return new Sound();
return Document.prototype.createElement.call(this, elementName);
+};
+
+window.Audio = function(src) {
+ return new Sound(src);
};
\ No newline at end of file