return;
if (this._ended) {
- if this._playbackRate > 0)
+ if (this._playbackRate > 0)
this.setCurrentTime(0);
else
this.setCurrentTime(this.duration)
},
setCurrentTime: function(time) {
- this.nextStartTime = time;
+ this.nextStartTime = parseFloat(time);
this.dispatchEventAsync(new CustomEvent('timeupdate'));
if (!this.node)
return;
setPlaybackRate: function(rate) {
var oldPlaybackRate = this._playbackRate;
- this._playbackRate = rate;
+ this._playbackRate = parseFloat(rate);
+ this.dispatchEventAsync(new CustomEvent('ratechange'));
- if (this.buffer) {
+ if (this.node) {
this.nextStartTime = oldPlaybackRate * (Sound.audioContext.currentTime - this.startTime);
- this.stopInternal();
- this.playInternal();
+ this.node.playbackRate.value = this._playbackRate;
}
},
},
setDefaultPlaybackRate: function(rate) {
- this._defaultPlaybackRate = rate;
+ this._defaultPlaybackRate = parseFloat(rate);
+ this.dispatchEventAsync(new CustomEvent('ratechange'));
},
getVolume: function() {
if (this._volume === volume)
return;
- this._volume = volume;
+ this._volume = parseFloat(volume);
this.dispatchEventAsync(new CustomEvent('volumechange'));
if (this.gainNode)